Friday, 13 April 2012

Scene 12: Grill Tanning Cont'd

So i'm working on the second part of scene 12 today... So far, i've animated the carrot getting up to lean on his elbow whilst tanning, and made a different range of lip sync mouths to look less happy, and then lip synced the rest of the script.

Just a quick test to see whether it links up again, and how the movement looks overall..

After this, i still need to animate a bit more as i'd quite like him to take off his tanning goggles when he says "got leeked".

As you can see, the second part of the lip syncing's a little tragic so... ONCE AGAIN, im going to sort that out. But otherwise i think the movement of getting up is okay.. or is it too fast? i'll see after my second test...


So i've tidied up the lip syncing.. there's a little bit on the end of when  he says "got" that i'd like to add a consonant mouth at the end, so it doesn't look too slurred.

I'm also thinking of lengthening the pause between the two speeches- as it kind of sounds like he rushes into it- which is a bit strange.


Now that i have this ironed out, im going to try animate him taking his goggles off.


I've animated this part quite simply with shortcuts- i'm hoping it doesn't show too much!!
I also didn't know whether to give him eyes with his tan... Especially the fact that his eyes are meant to be quite long and definitely wouldn't fit behind those tiny tanning goggles... and you wouldn't be able to see the funny tan line as much if i put the eyes in...

or do i give him random small beady eyes- that he doesn't have in any other scene?!!

Decisions, decisions...

Now i've got that dreaded stupid atmosphere animation to do now... WHY IS THERE SOME MUCH EFFING SMOKE OR STEAM IN THIS ANIMATION?!!!!!!


So I animated the steam in a slightly different way this time.. I don't think i've yet used the same technique for the same effect :l haha..

This time i used the brush tool to create the steam on flash, and then used the motion editor to animate it, changing the alpha, scale, positioning and using a blur filter. I think it created an interesting result.

UNTIL, i realised i created the steam on a movie clip. Which means when i try to export it (how i need to anyway- exporting it as a png image sequence), it won't actually translate onto those frames. Which sucks. It will only work if i export it straight into a quicktime movie from flash- which i can't do. Because my flash hates me and i get glitches that way. 

Back to the drawing board.


Okay, so that problem was quickly solved... i just copied what i did above, but just not in a movie clip!! haha... whoops. I forgot you could create a motion tween in a graphic.

So i think it turned out well for the environment... I realised that when you grill stuff, they don't really steam or smoke all that much. So i opted for the occasional sizzle lines. Hopefully you can see them on that stupidly tiny frame sized video above.

I think that's all i can do on this scene before i explode. I better move on.

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