although being a fast(ish) learner, im definately finding the software tricky to grasp and there was so many ways to do things...
Below, is a hilarious picture of the first thing i created using Maya- just playing around really... kind of ended up as an overly cartoony ice cream/fish...
What i found out from using CG software is that the realistic outcomes arent really in my favour when it comes to my natural cartoony/graphic way of drawing, so im going to really need to develop my 3-D awareness and general formal drawing skills further.
This is a vase/pot i made in a tutorial at uni, learning how to use the CV curve tool to create cross sections and then using a button called "revolve" it makes it into a rather fancy rounded object...
So our brief this term is to create a 30-second CG animation based on "the domino effect" where something causes a chain reaction of consequences...
I came up with the theme of baked goods and bakery equipment (surprise, surprise)... and have mocked up the process in my sketchbook.. ive really had to study all the objects i'll be modelling on Maya so that all the angles looked perfect(ish)..
This is a screenshot of the setting in the making.. kitchen counter if you cant guess what it is!
further on...
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